VRayOverrideMtl parameters |
Search Keywords: Override material, VRayOverrideMtl
The VRayOverrideMtl is a utility material provided with the V-Ray renderer. It allows a surface to look in a different way depending on whether it is seen through reflections, refractions or GI. With this material you can get a fine control over the color bleeding, reflections, refractions and shadows of the objects. For more info see the Example section.
Base material - this is the material V-Ray will use while rendering the object.
GI material - this is the material V-Ray will use while calculating the GI solution.
Reflect material - this is the material V-Ray will use to render the object with, when the object is seen in reflections.
Refract material - this is the material V-Ray will use to render the object with, when the object is seen through refractions.
Shadow material - this is the material that will be used to render shadows cast from the object.
- Special credits to Linda Ferroni for providing the image at the top of the page.