This help index as well as all files accompanying it is copyright (C) 2001-2007 by Chaos Group Ltd. All rights reserved. No part of the V-Ray documentation can be reproduced without explicit permission from Chaos Group Ltd. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Microsoft, Windows and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Autodesk, 3D Studio, 3D Studio MAX, 3D Studio VIZ, 3ds Max and Discreet are either registered trademarks or trademarks of Autodesk, Inc./Autodesk Canada Inc. in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.

 

Last update: 28 July 2008

 

For installation instructions, please see the Installation and Licensing system sections below.

For an overview of what's new in each build, please see the What's New section below.

Sections marked with an asterisk (*) indicate updated pages.

 

LICENSE AGREEMENT

 

Migrating from V-Ray 1.4x to V-Ray 1.5

 

Features

 

Installation

Installation PDF guide 

 

Licensing system

 

Troubleshooting

 

V-Ray and 3ds Max

MaxScript

Texture baking

Unsupported features

Render elements

G-Buffer support

 

Plugins

Renderer

V-Ray Frame Buffer

Global switches

Image Sampler (Antialiasing)

Indirect Illumination (GI)

Brute force GI

Irradiance map

Global photon map

Light cache

Caustics

Environment

DMC sampler

Color mapping

Camera

Default displacement

System

 

Materials

VRayMtl

VRay2SidedMtl

VRayOverrideMtl

VRayLightMtl

VRayMtlWrapper

VRayFastSSS

VRayBlendMtl

 

Textures

VRaySky

VRayDirt

VRayColor

VRayMap

VRayHDRI

VRayEdgesTex

VRayBmpFilter

VRayCompTex

 

Lights

VRayLight

VRaySun

 

Geometric objects

VRayFur

VRayProxy

VRayPlane

 

Miscellaneous plugins

VRayShadow

VRayShadowMap*

VRayDisplacementMod

VRayToon

VRayPhysicalCamera

 

Examples

Image samplers

Indirect illumination

Irradiance map

Caustics

DMC sampler

Color mapping

Global switches

Camera

VRayMtl

VRayDisplacementMod

VRayLight, IBL (image-based lighting)

Light cache

VRayOverrideMtl

VRayLightMtl

VRaySun

VRaySky

Render elements

VRayPhysicalCamera

 

 

Distributed rendering

 

Tutorials

Irradiance map modes: rendering a static scene from multiple views

Rendering a walk-through animation

Photon mapping

Displacement

Rendering an interior scene

Progressive path tracing with V-Ray

Rendering surface interfaces

Rendering an animation with moving objects

Texture Baking - part I

Universal V-Ray settings

 

Tools

Irradiance map viewer

.obj and .ply to .vrmesh converter*

.vrimg to .exr converter

 

Theory

Classification of GI methods

 

Terminology

 

Frequently Asked Questions